Por: Jorge Luis Bacca Acosta
Objetivo
To define a set of guidelines for the development of scaffolds for virtual reality environments.
Resumen
Virtual Reality (VR) is evolving towards a mature technology thanks to the advances in hardware and software technologies. Research on VR technologies attracts the interest of researchers around the development of effective virtual environments for a wide variety of applications in different fields such as medicine, tourism, museums, education and training, industry among others. VR applications for all of these fields can be developed with visual cues or scaffolds to help the users to focus their attention on some particular tasks in the virtual environment so that they can complete their tasks faster, with less effort and to help the users to get used to the virtual environment in less time. However, there is a lack of research on how to design effective cues for virtual reality environments. Aligned with this need, our research project is focused on investigating how visual cues or scaffolds should be designed for virtual reality environments. To achieve this goal, this project relies on the eye tracking technique to identify how users respond to different types of visual cues. The main contributions of this research project are twofold: first, a set of recommendations on how to design effective scaffolds for a virtual reality scenario and second, to gather empirical evidence from the eye tracking technique on the effect of the different types of cues or scaffolds on the users performance on a task in a virtual reality environment.